Last night, I queued for a random Cataclysm dungeon. As a matter of fact, I queued for two. The first one was an "in progress" Throne of the Tides. It was my first time in the instance, and I was delighted, but it was pretty tough. The DK tank was a bit squishy, and I actually ended up with mana problems on one of the bosses (Innervate and potion!). I felt a little wrung out by the end, when the achievement flashed across my screen. I left group and requeued. (15 minute wait as a healer.)
After that ToT experience, I was rather relieved to see my next random turn out to be Blackrock Caverns. I had successfully run Blackrock Caverns three times the previous night, with no real issues, so I looked forward to relaxing a bit more. However, this was not to be.
All four of the other people in my group were melee in the same guild. The fact that they were in the same guild did not disturb me. The fact that they were all melee--a pally tank, two DKs and one Enhancement Shammy--was a little disconcerting. Having all melee means that every time the boss does a close-range AOE attack, everyone takes damage. It is much easier to heal a group with mixed melee and range players, where, as a general rule, not everyone will be taking the same kind of damage at the same time.
So we started on our way. Trash went down fine, and the tank seemed reasonably simple to keep up. (No desperate repetitions of Regrowths, as I had to employ while healing that squishy DK tank . . .) Surprisingly, but not impossibly, the tank decided to pull the first boss right away into the hall, instead of trying to clear some of the room. All was going well until the boss cast his chains.
I had read the strategy, and I knew those chains needed to be dps'd down quickly, so everyone could run away from the immediate vicinity of the boss. Even as a healer, I had done my part in previous runs, so I targeted the chains, hit Moonfire, and started throwing Wraths. There was only one problem: I was the only one doing anything to the chains. As a healer, I could not dps them down quickly enough alone, and upon the boss' AOE cast, all but the pally tank lay flat on the ground.
Thankfully, I remembered how to run back to that area from my Vanilla WoW days (Thank you, UBRS), and was back in the instance quickly. I asked the group, "Who else was dpsing the chains?" but there was silence. I was a little annoyed, thinking it most likely they were talking in guild chat, but not bothering to type in party chat.
This time, the tank decided to do a little clearing first. Accordingly, he ran to the left and picked up the group there. This would probably have been a good plan, except that somehow, someone managed to pull more trash, including a caster across the room who decided I was the ideal target. (I believe that was healing aggro, as I had just cast something on the tank at that moment.) With the pally tanking the melee and me tanking the caster, there was a lot of healing to be done. But the real problem began when the boss came back around the corner and saw the caster busily trying to kill me. Yep--you guessed it. Boss pull. Wipe.
Still, I only heard silence from the rest of the group. No suggestions. No "oops". No "Gee, I should have gripped that caster before the boss came around the corner." I was really getting miffed. Did these people think I was some sort of automaton? It was pretty obvious to me that they had not researched the fight a lot.
/sigh. Ran back again. I think the Shammy ankhed, because by the time I returned, the rest of the group was all alive. With the trash pack from the side gone, the tank went ahead and pulled the boss back into the hallway. Things were going just fine until--figure this--the chains. Again, I dps'd the chains, and again, I could not take them down alone in time. This time, we were all flattened.
As I ran back, I chewed them out in party chat. (I'm a nice person, so my chewing out wasn't really terribly harsh.) "You've GOT to dps the chains. I'm the only ranged, and I'm the healer. I can't do it by myself." (I might have clarified, saying, "Even if I do not need to heal anyone, I just don't have enough dps power! You should see me killing naga as Resto . . . the only reason they end up dying is because they can't kill me . . .")
This time, I was getting really mad. Even if they did not feel chatty, at this moment we were presumably engaged in a common endeavor, and a little communication on strategy, mistakes, fixing mistakes, etc., would have been in order.
Suddenly, in shock, I saw something appear in party chat. It was the tank. He said, "Sorry." Then he left group. When the option came to requeue, I declined and left group as well.
It's a given that everyone expects communication in 25-man raids. But with the ease at which we've been able to accomplish Wrath Heroics lately, people have become accustomed to simply saying, "Thanks for group," as the extent of communication in randoms. But this is Cataclysm, and it is a whole new ball game, as the saying goes. Groups are going to have to communicate, and four of the group communicating in guild chat while the healer hears nothing is insufficient.
I think, in future randoms, that I will greet the group at the beginning. If I see they are all in the same guild, I will tell them up front to please communicate in party chat, as I cannot read their guild chat. (Obvious, but I think some people need reminding.) Perhaps if I make the first move, others will feel more free to communicate, and nobody will be left stewing in the dark.
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